PSAPlaybook
← Flag Football Starters, grades K-2

Lesson 2 · Week 1 · Grades K-2 · 40 min

Chase and Escape

Chasing, fleeing and dodging

First draft. Every part of this lesson is written as a starting point and will be reviewed with a certified PE teacher before the pilot.
Prep: about 10 min, including a 3-min prep clip

Cue words

Three words the class hears all lesson. They appear huge on the gym screen.

Eyes upWatch the players around you, not the floor.
ZigPush off one foot and change direction.
ZagPush off the other foot and change back.

Lesson flow

Warm-up5 min
Watch2 min
Try10 min
Play15 min
Huddle5 min

Gold parts play video. 37 minutes of teaching plus time for transitions.

Warm-up5 min

Play-along: quick feet, hop, and zig-zag runs between imaginary cones with Coach Cam.

On screen: video
Watch2 min

Coach Cam shows chasing with eyes up and escaping with zigs and zags.

On screen: video
Try10 min

Shadow Chase with a partner: one leads with zigs and zags, one follows close. Switch every 30 seconds.

On screen: cue words and timer
Play15 min

Foxes and Rabbits: foxes tag with a soft touch on the shoulder. Tagged rabbits become foxes. Restart often so everyone gets to chase and escape.

On screen: game diagram and timer
Huddle5 min

Question 1: 'Show me a zig and a zag.' Question 2: 'How did you get away from a fox?' Shout-out a soft tagger. Cool-down stretch.

On screen: huddle questions
Setup

Mark a big square. Choose 3 or 4 'foxes' with a pinnie; everyone else is a rabbit.

Equipment
  • 4 cones or tape marks for the boundary
  • 4 pinnies or scarves for the taggers
Safety
  • Hands touch flags only. No grabbing shirts, arms or other players.
  • No diving and no sliding.
  • Everyone freezes on the whistle.
  • Tags are a soft touch on the shoulder only.
Every student included
  • Students using wheelchairs wear flags on the armrests or shoulders. Others approach from the side, never from behind the chair.
  • Pair a student who needs support with a peer buddy who moves alongside.
  • Use a raised hand as well as the whistle for students who are deaf or hard of hearing.
  • Offer a quieter corner zone with 3 or 4 players for students who find crowds overwhelming.
Make it easier
  • Walk only for the first round
  • Fewer foxes
  • Bigger space
Make it harder
  • More foxes
  • Smaller space
  • Rabbits must carry a ball

South Carolina standards

Indicator codes are added once checked against the 2021 South Carolina standards document.

  • Standard 1: Demonstrates competency in a variety of motor skills and movement patterns.
  • Standard 2: Demonstrates knowledge of concepts, principles, strategies, and tactics related to movement and performance.

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